A case study in elevating a sports brand through designing a narrative-driven recovery system for elite athletes.

Project & Brief
A project conducted during exchange studies in ArtCenter College of Design in Pasadena, United States. Created in the context of a product designed course centered around using storytelling to highlight unique qualities of sports brands.
*this product is not an actual product of ASICS*
Designed a narrative-driven transformation for ASICS catered towards elite athletes. By distilling the brand's ethos into a 6-word story, we conceptualized a self-calibrating recovery gear system for Australian soccer star Ellie Carpenter. The solution transforms athelete's vulnerability into strength, enabling them to recover dynamically while staying connected to their sport. The brand story is fragmented. A unifying narrative must emerge from a clear, focused problem space that ties product, purpose, and identity together.
The ASICS brand
ASICS is a brand rich in heritage, and formerly a top dog in the footwear category.
It is centered around uplifting morale through sports and fostering a ‘sound mind in a sound body’ (the direct translation of their slogan)
Yet it has lost its popularity, and is now seen as more of a reliable brand or a dad shoe, lacking the aspirational edge associated with high-performance sport.



“Transform ASICS from dependable to desirable & craft a brand that fuels aspiration as much as performance.”
With ASICS's long history of innovation, the narrative and product need to stay authentic to the brand.
Outcomes & Impact
Outcome
A pair of products: shoes and pants, centred around the concept of reactive recovery: products that can react to the body's specific needs.
New segment
Helped ASICS enter the professional sports segment by focusing on recovery during daily downtimes.
Opening future possibilities
Reframed ASICS' innovation as a tool for resilience, opening new avenues for culturally resonant storytelling.


Act 1
Storytelling as a way to approach the design process


Ideation boards



And thus, a short / flash / story is born:



Act 2
What-if questions


How the How Could We question relates to our story

Athlete user journey & ACL injuries



Act 3
Technical understanding



Biomechanics research



Color & Form

Colors from 6 Word Story


Act 4
Core insights from research
Initial concept sketches




Physical prototyping




Printed Pattern on Fabric




Final Presentation Wall

